Video games are highly dynamic and competitive environments. With no standardized way to train performance outside of practicing the game itself, NeuroTracker provides the training at only 6 minutes a day.
Gamers have to react on superhuman timescales; just a tenth of a second delay and it's game over. Most games are geared towards presenting multiple outcomes for every action, with each decision concatenating outcomes exponentially.
For fast-paced games like first-person shooters, the skills to manipulate a mouse have to be honed to within fractions of an inch. Even keystrokes have to be hit precisely, and often in combination.